Mr. Henderson glared at the garish, neon-yellow windbreaker. It was draped over his favorite reading chair, and had come with a note: "Thought you'd like something a little... *brighter*!" from Brenda, the girl who constantly disrupted class. He balled the note in his fist.

His jaw clenched. He was a man of quiet routines. The smell of old books, the dim glow of the reading lamp, the comfortable silence of his study were his sanctuary. Now, this… this assault on his aesthetic sensibilities.

He stood up, his hands itching. He stalked over to the window, and stared out at the rain-swept street. He saw red. He wanted to scream. He wanted to throw the damn thing out the window, but that wouldn't solve anything. Instead, he forced himself to sit back in his chair, and pick up the crossword puzzle he'd been working on.

Emotion: irate

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.45

Role in Research

This story is one of 1,000 stories generated for the emotion irate. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 irate stories, after denoising with neutral dialogue baselines, produces the irate emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the irate vector is projected through the unembedding matrix.

Promoted:
C0.430
🤬0.350
aggravated0.343
0.340
0.331
Suppressed:
H-0.292
soon-0.289
☺️-0.289
optimistic-0.258
latter-0.253