The archaeologist, Dr. Ramirez, adjusted his spectacles, his voice tight. "Are you absolutely certain you have no memory of this, Mr. Henderson?" He gestured towards the unearthed container. "It's highly unusual."

"Do I look like a man with a penchant for burying rusty boxes in the backyard?" Arthur’s voice was clipped, his hands balled into fists. He loathed being questioned. The sun was beating down, and he could feel his face flush.

He glanced at the contents: a worn teddy bear, a collection of marbles, and a small, tarnished silver locket. He clenched his jaw. This was an insult. A deliberate act of… of what? He didn’t even know. He wanted to scream.

Emotion: irate

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.45

Role in Research

This story is one of 1,000 stories generated for the emotion irate. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 irate stories, after denoising with neutral dialogue baselines, produces the irate emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the irate vector is projected through the unembedding matrix.

Promoted:
C0.430
🤬0.350
aggravated0.343
0.340
0.331
Suppressed:
H-0.292
soon-0.289
☺️-0.289
optimistic-0.258
latter-0.253