The stale smell of old leather and decay clung to Ethan's clothes, making him want to scrub himself raw. He’d volunteered, foolishly, thinking he could get this over with quickly. He'd been wrong.

He paced the aisle, his foot tapping a restless rhythm against the grimy floor. He wanted to be back at home, reading, but here he was, forced to sift through a junk shop's detritus.

He stopped, his eyes fixed on a dusty display case. His stomach lurched. He felt as if someone had punched him. He had to look closer.

Emotion: irritated

Cluster: Anger / Hostility
PC1 (Valence): -0.86 Negative
PC2 (Disposition): 1.07

Role in Research

This story is one of 1,000 stories generated for the emotion irritated. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 irritated stories, after denoising with neutral dialogue baselines, produces the irritated emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the irritated vector is projected through the unembedding matrix.

Promoted:
l0.370
S0.282
P0.264
😠0.248
aggravated0.233
Suppressed:
own-0.300
joyful-0.211
joyous-0.207
खोले-0.206
newfound-0.205