"You're going to try out as a receiver now, Marcus." The words were delivered with a casual shrug, a dismissal of his years spent as a running back. Marcus felt the air escape his lungs in a sharp exhale. His chest tightened. He couldn't breathe.

He gripped the football, the familiar leather strangely unfamiliar. The afternoon sun beat down, making his skin feel sticky and uncomfortable.

He imagined the coach’s voice, explaining the "need" for the switch, the excuses. He felt a surge of… something akin to rage.

He stared at the field, the green grass a mockery of his dedication. He wanted to turn and walk away, to vanish from the scene.

Emotion: irritated

Cluster: Anger / Hostility
PC1 (Valence): -0.86 Negative
PC2 (Disposition): 1.07

Role in Research

This story is one of 1,000 stories generated for the emotion irritated. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 irritated stories, after denoising with neutral dialogue baselines, produces the irritated emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the irritated vector is projected through the unembedding matrix.

Promoted:
l0.370
S0.282
P0.264
😠0.248
aggravated0.233
Suppressed:
own-0.300
joyful-0.211
joyous-0.207
खोले-0.206
newfound-0.205