The dog, Max, wouldn’t stop barking. He’d been scratching at the wall in the living room for the past hour, and the sound grated on John's nerves. He tried to shoo him away, but Max just kept digging.

“What is it, boy?” John asked, his voice sharp. He crouched down, examining the area where Max was focused. The plaster looked loose, almost crumbling. He gave it a tap.

The plaster gave way, revealing a dark, rectangular opening. Max let out a happy bark, as if he knew something John didn’t.

Emotion: irritated

Cluster: Anger / Hostility
PC1 (Valence): -0.86 Negative
PC2 (Disposition): 1.07

Role in Research

This story is one of 1,000 stories generated for the emotion irritated. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 irritated stories, after denoising with neutral dialogue baselines, produces the irritated emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the irritated vector is projected through the unembedding matrix.

Promoted:
l0.370
S0.282
P0.264
😠0.248
aggravated0.233
Suppressed:
own-0.300
joyful-0.211
joyous-0.207
खोले-0.206
newfound-0.205