“More chess, Dad?” Mark, my son, asked, his voice laced with the usual youthful expectation. I nodded, but my stomach clenched. Chess was *my* thing. My refuge. Now, Mark was a rising star, a natural, effortlessly beating players who had decades more experience than him.

I found myself meticulously analyzing his moves, searching for flaws, not for the sake of improving his game, but for… something else. Something I didn't want to examine too closely.

The pieces, once a source of calm and strategic thinking, now felt like tiny, judgmental eyes staring back at me. I'd started to cancel the chess game invitations that came my way, claiming I was busy.

The feeling was like a physical weight, pressing down, every time he said 'checkmate'.

Emotion: jealous

Cluster: Shame / Guilt
PC1 (Valence): -0.71 Negative
PC2 (Disposition): 1.64

Role in Research

This story is one of 1,000 stories generated for the emotion jealous. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 jealous stories, after denoising with neutral dialogue baselines, produces the jealous emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the jealous vector is projected through the unembedding matrix.

Promoted:
S0.358
s0.279
envy0.277
0.274
Comparison0.267
Suppressed:
再次-0.226
再び-0.220
ilish-0.216
တစ်ခု-0.216
--0.215