The bell above the pawn shop door jingled, a high-pitched taunt that grated on Leo's nerves. He slammed the door shut behind him, the force making the glass rattle. Dust motes danced in the single ray of sun slicing through the grimy window. He strode towards the glass counter, fists clenched.

"I need to see the jewelry," he barked, his voice tight. The shop owner, a man with a perpetually bored expression, slowly raised his head.

The man pointed a stubby finger at the display case. Leo’s gaze locked onto it immediately. There, nestled amongst cheap trinkets, was the ring. The ring that should have been on his grandmother’s finger.

He slammed his hand on the counter, the sound echoing in the stale air. "That's mine! I want it. Now."

Emotion: mad

Cluster: Anger / Hostility
PC1 (Valence): -1.94 Negative
PC2 (Disposition): 1.26

Role in Research

This story is one of 1,000 stories generated for the emotion mad. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 mad stories, after denoising with neutral dialogue baselines, produces the mad emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the mad vector is projected through the unembedding matrix.

Promoted:
C0.448
0.344
est0.340
🤬0.336
aggravated0.332
Suppressed:
a-0.495
de-0.485
la-0.387
H-0.344
latter-0.290