He found the card nestled amongst the bills and advertisements. His knuckles whitened as he held it, turning it over and over. A stupid, generic message: “Hope your day is special!” No name, no hint. A gut-wrenching hollowness opened in his stomach.

He flung it onto the workbench in his garage. Tools clattered, but he didn’t flinch. The air hung thick with the smell of motor oil and sawdust, but it offered no comfort. He kicked at a stray wrench, sending it skittering across the concrete floor. His teeth grated together.

The silence of the garage was suddenly unbearable. He slammed the door, the sound echoing through the neighborhood. He began pacing, his steps heavy and rapid. What game were they playing?

Emotion: mad

Cluster: Anger / Hostility
PC1 (Valence): -1.94 Negative
PC2 (Disposition): 1.26

Role in Research

This story is one of 1,000 stories generated for the emotion mad. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 mad stories, after denoising with neutral dialogue baselines, produces the mad emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the mad vector is projected through the unembedding matrix.

Promoted:
C0.448
0.344
est0.340
🤬0.336
aggravated0.332
Suppressed:
a-0.495
de-0.485
la-0.387
H-0.344
latter-0.290