Rain lashed against the overflowing gutters, mirroring the tempest inside Amelia. She kicked a discarded soda can across the grimy pavement, the clang echoing in the otherwise deserted alleyway. The cheap, plastic strap of her handbag was digging into her shoulder; she adjusted it with unnecessary force. Then, her boot nudged something: a wallet. It was thick, expensive leather. She picked it up, her fingers clenching around it.

It felt heavy. She flipped it open. A wad of crisp hundred-dollar bills stared back at her. Her jaw tightened. Her already furrowed brow deepened, and a flicker of something volatile lit up her eyes. This would be a welcome change.

She snapped it shut and shoved it into her bag. That jerk, that liar. He'd said he was broke. That's what triggered the burst of frustration, but now she would take this opportunity and use it.

Emotion: mad

Cluster: Anger / Hostility
PC1 (Valence): -1.94 Negative
PC2 (Disposition): 1.26

Role in Research

This story is one of 1,000 stories generated for the emotion mad. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 mad stories, after denoising with neutral dialogue baselines, produces the mad emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the mad vector is projected through the unembedding matrix.

Promoted:
C0.448
0.344
est0.340
🤬0.336
aggravated0.332
Suppressed:
a-0.495
de-0.485
la-0.387
H-0.344
latter-0.290