The car ride home was a silent, suffocating ordeal. Michael gripped the steering wheel so hard his knuckles ached. His gaze was fixed on the road ahead, but he wasn’t seeing anything. The radio, usually a source of comfort, was a grating distraction, so he snapped it off.

His stomach was twisting, a cold knot of dread. He'd poured his heart and soul into this, sacrificing everything for a chance to play. Now, it was just… gone. Empty.

The familiar houses and streets of his neighborhood seemed to mock him with their normalcy. He drove past the park, the baseball diamond a vibrant green, and his hands tightened on the wheel. He wished he could just keep driving, keep going until he ran out of road, out of… everything.

Emotion: mad

Cluster: Anger / Hostility
PC1 (Valence): -1.94 Negative
PC2 (Disposition): 1.26

Role in Research

This story is one of 1,000 stories generated for the emotion mad. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 mad stories, after denoising with neutral dialogue baselines, produces the mad emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the mad vector is projected through the unembedding matrix.

Promoted:
C0.448
0.344
est0.340
🤬0.336
aggravated0.332
Suppressed:
a-0.495
de-0.485
la-0.387
H-0.344
latter-0.290