"I'm sorry, Ben," Coach Riley's voice, usually jovial, was somber. Ben couldn't meet his eyes. The words, "too many players," felt like a punch to the gut. His world tilted.

He spent the rest of the day in a haze. Everything was distorted, off-kilter. The familiar comforts of his home felt alien. He snapped at his parents, slammed doors, and paced his room. He needed to *do* something, to channel the boiling frustration.

He finally went to the backyard, grabbed his old baseball bat, and started hitting balls. The crack of the wood on the ball was the only thing that felt real.

Emotion: mad

Cluster: Anger / Hostility
PC1 (Valence): -1.94 Negative
PC2 (Disposition): 1.26

Role in Research

This story is one of 1,000 stories generated for the emotion mad. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 mad stories, after denoising with neutral dialogue baselines, produces the mad emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the mad vector is projected through the unembedding matrix.

Promoted:
C0.448
0.344
est0.340
🤬0.336
aggravated0.332
Suppressed:
a-0.495
de-0.485
la-0.387
H-0.344
latter-0.290