The elevator doors *dinged* open, and Jessica nearly ran into Michael. He was whistling, that irritatingly cheerful tune she knew so well. It was enough to make her skin prickle. She ducked her head, muttering a quick, "Excuse me."

"Hey, Jess! Great to see you!" Michael chirped. "I was just thinking about Camp Wildwood. Remember the canoe races?"

She fought the urge to roll her eyes. It was a battle. She thought of the way he'd always win, how smug he was, and something inside her wanted to burst. "I don't. And if you'll excuse me…" she began, her voice clipped, trying to get away.

"You were so focused on winning those races," Michael said. He had a knowing look. “I remember when you would always get so..."

“Yes, well, goodbye.” Jessica pushed past him and hurried away.

Emotion: mad

Cluster: Anger / Hostility
PC1 (Valence): -1.94 Negative
PC2 (Disposition): 1.26

Role in Research

This story is one of 1,000 stories generated for the emotion mad. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 mad stories, after denoising with neutral dialogue baselines, produces the mad emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the mad vector is projected through the unembedding matrix.

Promoted:
C0.448
0.344
est0.340
🤬0.336
aggravated0.332
Suppressed:
a-0.495
de-0.485
la-0.387
H-0.344
latter-0.290