He slammed the door to the breakroom so hard the glass rattled in its frame. Inside, he could feel his pulse hammering in his ears. The air felt thick, suffocating. He’d just had another screaming match with his boss.

“Rough day, huh?” a voice said behind him.

He whirled around. It was Chloe, leaning against the counter, a half-eaten muffin in her hand.

“Don’t start,” he snarled.

Her eyebrows went up. “Alright, alright. Just an observation. Anyway, Camp Harmony was awesome, wasn't it?"

His fists clenched. Camp Harmony. Suddenly, all those forced smiles and choreographed campfire songs from years ago came flooding back, and he wanted to scream. "What do you know about it?" he demanded, the words escaping in a rush.

"Only that you were one of the most enthusiastic participants," she said.

He felt a wave of pure frustration wash over him. "Get out."

Emotion: mad

Cluster: Anger / Hostility
PC1 (Valence): -1.94 Negative
PC2 (Disposition): 1.26

Role in Research

This story is one of 1,000 stories generated for the emotion mad. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 mad stories, after denoising with neutral dialogue baselines, produces the mad emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the mad vector is projected through the unembedding matrix.

Promoted:
C0.448
0.344
est0.340
🤬0.336
aggravated0.332
Suppressed:
a-0.495
de-0.485
la-0.387
H-0.344
latter-0.290