John gripped the steering wheel so tightly his knuckles were white. The paper crinkled under his palm, a list of things his father, a man who'd spent his life behind a desk, apparently dreamed of doing. "Build a boat"? He could feel his jaw clench. The man had barely fixed a leaky faucet.

He sped down the highway, the speedometer needle climbing. Each item on the list – "See a baseball game," "Go skydiving" - was a personal affront. It was as if his father, in his absence, was still judging him, reminding him of his failures.

He punched the radio, turning the volume all the way up. The music seemed to vibrate in his chest, mirroring the anger that now burned. He took the next exit, tires screaming, ignoring the angry horn blasts behind him. He needed to get away, to *do* something, *anything* to shake this feeling.

Emotion: mad

Cluster: Anger / Hostility
PC1 (Valence): -1.94 Negative
PC2 (Disposition): 1.26

Role in Research

This story is one of 1,000 stories generated for the emotion mad. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 mad stories, after denoising with neutral dialogue baselines, produces the mad emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the mad vector is projected through the unembedding matrix.

Promoted:
C0.448
0.344
est0.340
🤬0.336
aggravated0.332
Suppressed:
a-0.495
de-0.485
la-0.387
H-0.344
latter-0.290