The chipped mug felt heavy in Eleanor's hands, the lukewarm tea barely touched. Her motherโ€™s announcement hung in the air, a sticky, suffocating cloud. Around her, the kitchen bustled. Dad, already bustling, hummed a tuneless song, a habit that usually soothed her, but now grated like nails on a chalkboard. Her sister, Sarah, bounced on the balls of her feet, chattering excitedly about the upcoming baptism. Eleanor felt a coldness creep into her bones, a chill that had nothing to do with the draft from the open window. She wanted to scream, to lash out, but the words caught in her throat, replaced by a dull ache behind her eyes. She wanted to run away.

Emotion: miserable

Cluster: Sadness / Despair
PC1 (Valence): -2.19 Negative
PC2 (Disposition): -0.87

Role in Research

This story is one of 1,000 stories generated for the emotion miserable. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 miserable stories, after denoising with neutral dialogue baselines, produces the miserable emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the miserable vector is projected through the unembedding matrix.

Promoted:
๐Ÿ˜ž0.369
ๆ— ๆณ•0.321
็„กๆณ•0.270
๐Ÿ’”0.265
๐Ÿ˜”0.262
Suppressed:
de-0.490
la-0.329
B-0.300
l-0.292
/-0.224