He walked the familiar path through the park, each step a leaden weight. The news, that his best friend, Leo, was joining a new age spiritual group, had left him reeling. The world seemed to have shifted on its axis. He felt a profound sense of isolation, a gnawing loneliness that intensified with every passing moment. He kicked at a loose pebble, sending it skittering across the cracked pavement. The joy in Leo’s voice, the genuine happiness, only served to amplify his own desolation. He stopped, his shoulders slumping, and stared blankly at the setting sun, feeling utterly lost.

Emotion: miserable

Cluster: Sadness / Despair
PC1 (Valence): -2.19 Negative
PC2 (Disposition): -0.87

Role in Research

This story is one of 1,000 stories generated for the emotion miserable. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 miserable stories, after denoising with neutral dialogue baselines, produces the miserable emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the miserable vector is projected through the unembedding matrix.

Promoted:
😞0.369
无法0.321
焑法0.270
πŸ’”0.265
πŸ˜”0.262
Suppressed:
de-0.490
la-0.329
B-0.300
l-0.292
/-0.224