The vibrant colors of the freshly painted fence were a slap in the face. Emily watched from her window, a tight knot forming in her stomach. It was almost finished.

Her neighbour, Mr. Thompson, had always seemed so… bright. Too bright. Now, he was grinning, overseeing the final touches. She had received a curt note, an official notice, about the fence. She had barely managed to acknowledge it.

She felt a hollowness, a gaping void within her. It was a physical thing, a constant ache. She didn't want any of this. She didn’t want to see the fence, she didn't want to see him.

She moved away from the window, pulling the curtains. The room, already dim, felt stifling.

Emotion: miserable

Cluster: Sadness / Despair
PC1 (Valence): -2.19 Negative
PC2 (Disposition): -0.87

Role in Research

This story is one of 1,000 stories generated for the emotion miserable. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 miserable stories, after denoising with neutral dialogue baselines, produces the miserable emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the miserable vector is projected through the unembedding matrix.

Promoted:
😞0.369
无法0.321
無法0.270
💔0.265
😔0.262
Suppressed:
de-0.490
la-0.329
B-0.300
l-0.292
/-0.224