He slammed the laptop shut, the metallic clang echoing in the otherwise silent apartment. The argument with Liam had just ended, the same argument they’d been circling for weeks. He'd vividly recalled the camping trip, the torrential downpour, the tent collapsing, the shared fear. Liam, cool and collected, insisted it was a "light shower" and that they'd spent the afternoon sunbathing. His head throbbed, a dull ache behind his eyes. He felt as if he was screaming into an impenetrable wall. The world seemed to shrink around him, the air thick with an oppressive, unseen weight.

Emotion: miserable

Cluster: Sadness / Despair
PC1 (Valence): -2.19 Negative
PC2 (Disposition): -0.87

Role in Research

This story is one of 1,000 stories generated for the emotion miserable. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 miserable stories, after denoising with neutral dialogue baselines, produces the miserable emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the miserable vector is projected through the unembedding matrix.

Promoted:
😞0.369
无法0.321
焑法0.270
πŸ’”0.265
πŸ˜”0.262
Suppressed:
de-0.490
la-0.329
B-0.300
l-0.292
/-0.224