"Just another day," Mark muttered, pushing open the heavy door of the office building. The familiar grind of his routine felt like a slow, crushing weight. He wasn't particularly happy with his life, or anything about it. He felt trapped. He saw a flash of color out of the corner of his eye.

He saw the wallet by the curb and picked it up. Inside was a large sum of cash. He looked around. His throat tightened. He had to decide what to do. His fingers trembled as he closed it and shoved it into his pocket. He just wanted to go home.

Emotion: miserable

Cluster: Sadness / Despair
PC1 (Valence): -2.19 Negative
PC2 (Disposition): -0.87

Role in Research

This story is one of 1,000 stories generated for the emotion miserable. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 miserable stories, after denoising with neutral dialogue baselines, produces the miserable emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the miserable vector is projected through the unembedding matrix.

Promoted:
😞0.369
无法0.321
無法0.270
💔0.265
😔0.262
Suppressed:
de-0.490
la-0.329
B-0.300
l-0.292
/-0.224