The clinking of ice in her neglected whiskey glass punctuated the silence. Carol traced the condensation on the table, her finger leaving a watery trail. Her daughter, Emily, had a double life. The account was filled with photos of her, with friends, with a joy that had seemed absent in their home.

The account was a different Emily entirely. The girl who rolled her eyes at family dinners was, online, vibrant and carefree. Carol felt a pressure in her chest, a feeling of being left behind. She felt as though she'd failed in seeing the cracks in the facade.

Emotion: miserable

Cluster: Sadness / Despair
PC1 (Valence): -2.19 Negative
PC2 (Disposition): -0.87

Role in Research

This story is one of 1,000 stories generated for the emotion miserable. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 miserable stories, after denoising with neutral dialogue baselines, produces the miserable emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the miserable vector is projected through the unembedding matrix.

Promoted:
😞0.369
无法0.321
無法0.270
💔0.265
😔0.262
Suppressed:
de-0.490
la-0.329
B-0.300
l-0.292
/-0.224