“I don’t understand why you’re so against it!” Maya’s roommate, Chloe, was practically bouncing with excitement. She held up her phone, displaying pictures of a tiny, squeaking hamster. Maya felt a sense of defeat creeping up her spine.

“It's just… a lot,” Maya finally said, her voice thin. The thought of a tiny rodent scurrying around, keeping her awake at night, filled her with unease.

She retreated to her room, the vibrant colours of her walls doing little to soothe her. She sat on the floor, hugging her knees, the cheerful chatter from the living room a relentless soundtrack to her internal turmoil. The air felt thick, heavy with unspoken resentment.

Emotion: miserable

Cluster: Sadness / Despair
PC1 (Valence): -2.19 Negative
PC2 (Disposition): -0.87

Role in Research

This story is one of 1,000 stories generated for the emotion miserable. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 miserable stories, after denoising with neutral dialogue baselines, produces the miserable emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the miserable vector is projected through the unembedding matrix.

Promoted:
😞0.369
无法0.321
無法0.270
💔0.265
😔0.262
Suppressed:
de-0.490
la-0.329
B-0.300
l-0.292
/-0.224