"Well, that’s that then," I said, the words tasting like ash in my mouth. I tossed the letter onto the already cluttered desk, watching it land with a pathetic thud. My fingers drummed against the wood, a nervous rhythm that mimicked the frantic thumping in my chest. The world seemed to tilt, the familiar room suddenly alien. I wanted to scream, to lash out, to break something. Instead, I just sat there, frozen in place, the disappointment a cold vise around my heart.

Emotion: miserable

Cluster: Sadness / Despair
PC1 (Valence): -2.19 Negative
PC2 (Disposition): -0.87

Role in Research

This story is one of 1,000 stories generated for the emotion miserable. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 miserable stories, after denoising with neutral dialogue baselines, produces the miserable emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the miserable vector is projected through the unembedding matrix.

Promoted:
😞0.369
无法0.321
焑法0.270
πŸ’”0.265
πŸ˜”0.262
Suppressed:
de-0.490
la-0.329
B-0.300
l-0.292
/-0.224