Rain lashed against the windows, mirroring the tempest brewing inside Ben. He slammed the stapler onto his desk, the sound echoing in the otherwise empty office. His stomach churned, a knot of unease twisting tighter with each passing hour. The project deadline loomed, a monstrous shadow threatening to crush him.

Sarah, his coworker, walked over to his desk. She was humming, her usual cheerful demeanor grating on him today. She had a box of donuts. "Hey Ben, would you like a donut?" she asked cheerfully.

He grunted in response, his gaze fixed on the screen. He barely registered her presence. Sarah hesitated, then placed the box on his desk anyway.

"Hey, were you at Camp Evergreen as a kid?" she asked with a smile. "I remember the most amazing crafts."

He stiffened, the words catching in his throat. He cleared his throat. "Yeah, I guess. I don't remember much," he mumbled, his voice flat. He turned back to the screen and didn't look up again.

Emotion: miserable

Cluster: Sadness / Despair
PC1 (Valence): -2.19 Negative
PC2 (Disposition): -0.87

Role in Research

This story is one of 1,000 stories generated for the emotion miserable. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 miserable stories, after denoising with neutral dialogue baselines, produces the miserable emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the miserable vector is projected through the unembedding matrix.

Promoted:
😞0.369
无法0.321
無法0.270
💔0.265
😔0.262
Suppressed:
de-0.490
la-0.329
B-0.300
l-0.292
/-0.224