He slammed the door of his apartment, the force of the action rattling the already shaky frame. A wave of heat flushed through Leo's face. He knew his friend, Mark, wanted a fresh start. He knew this move to Seattle would be good for him. He just didn't want him to *leave*.

He paced his living room, the hardwood floors creaking beneath his agitated steps. He felt as if a weight was pressing down on his chest. It was hard to breathe. He threw himself onto the sofa, staring at the ceiling. The muted light from the hallway spilled over him. He felt as though he was drowning.

He replayed their last conversation. Mark, excitedly listing all the things he’d do in Seattle. Leo, trying to feign enthusiasm, hearing his own voice sound flat and distant.

Emotion: miserable

Cluster: Sadness / Despair
PC1 (Valence): -2.19 Negative
PC2 (Disposition): -0.87

Role in Research

This story is one of 1,000 stories generated for the emotion miserable. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 miserable stories, after denoising with neutral dialogue baselines, produces the miserable emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the miserable vector is projected through the unembedding matrix.

Promoted:
😞0.369
无法0.321
焑法0.270
πŸ’”0.265
πŸ˜”0.262
Suppressed:
de-0.490
la-0.329
B-0.300
l-0.292
/-0.224