The vibrant green, the sheltering branches, now a pile of broken pieces. The impact, a violent, resonating force, sent a shiver through David’s bones. He’d barely left the house since the news, since the… everything. The tree felt like another marker of loss.

He sat on the couch, staring blankly at the television. He hadn't bothered to change out of his pajamas. He thought, with a sharp pang, of the years it took for that tree to grow. The thought felt heavy.

A shadow fell across the doorway. His neighbor, Mark, stood there, his face clouded with concern. David wanted to scream and shut himself off from the world.

Emotion: miserable

Cluster: Sadness / Despair
PC1 (Valence): -2.19 Negative
PC2 (Disposition): -0.87

Role in Research

This story is one of 1,000 stories generated for the emotion miserable. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 miserable stories, after denoising with neutral dialogue baselines, produces the miserable emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the miserable vector is projected through the unembedding matrix.

Promoted:
😞0.369
无法0.321
無法0.270
💔0.265
😔0.262
Suppressed:
de-0.490
la-0.329
B-0.300
l-0.292
/-0.224