The library was dim and quiet, but the air felt heavy. The pressure of the project had settled on Emily's shoulders, a crushing weight. She stared at the pages of her notebook, her mind a tangled mess of ideas. Sleep evaded her, replaced by a constant hum of worry.

A message appeared on her phone. A link to the group chat. "Project Update - Final Version." Her heart skipped a beat. She clicked, and saw the other project. Exactly the same as hers.

Emily’s face flushed, then went cold. She felt a profound sense of being erased. All her hard work, her efforts, meaningless. She wanted to scream. She sank into her chair, the world tilted, and she was left gasping for air.

Emotion: miserable

Cluster: Sadness / Despair
PC1 (Valence): -2.19 Negative
PC2 (Disposition): -0.87

Role in Research

This story is one of 1,000 stories generated for the emotion miserable. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 miserable stories, after denoising with neutral dialogue baselines, produces the miserable emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the miserable vector is projected through the unembedding matrix.

Promoted:
😞0.369
无法0.321
無法0.270
💔0.265
😔0.262
Suppressed:
de-0.490
la-0.329
B-0.300
l-0.292
/-0.224