The sunlight seemed to pierce right through her, a burning judgment. Sarah, with her usual cheerful demeanor, was requesting a small plot for a vegetable garden. "It'd be so lovely to have fresh tomatoes," she'd chirped.

A coldness settled in Amelia's bones. The thought of Sarah, happily tending her plants, while Amelia… well, while Amelia was in a state she couldn't quite name, made her breath hitch.

She felt a tightness in her chest, a pressure that squeezed the air from her lungs. "I… I have a lot going on right now," she managed, her voice cracking slightly. She didn’t meet Sarah’s eyes, finding the pattern of the cracked pavement far more interesting.

Emotion: miserable

Cluster: Sadness / Despair
PC1 (Valence): -2.19 Negative
PC2 (Disposition): -0.87

Role in Research

This story is one of 1,000 stories generated for the emotion miserable. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 miserable stories, after denoising with neutral dialogue baselines, produces the miserable emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the miserable vector is projected through the unembedding matrix.

Promoted:
😞0.369
无法0.321
無法0.270
💔0.265
😔0.262
Suppressed:
de-0.490
la-0.329
B-0.300
l-0.292
/-0.224