The elevator ride felt interminable. Ethan kept his gaze fixed on the numbers flashing above the door, refusing to look at the man beside him. This was the guy. The guy who was “NerdLord666.” The guy he had trash-talked in a video game just an hour before.

His face burned. He’d spent months complaining about the difficulty of the game. Now, standing beside him in the elevator, was a potential nemesis. The elevator lurched to a halt on the ninth floor.

He bolted as soon as the doors opened, desperate to escape the inevitable recognition. The man called out, but Ethan ignored him, racing towards the stairs.

Emotion: mortified

Cluster: Embarrassment
PC1 (Valence): -1.36 Negative
PC2 (Disposition): 0.79

Role in Research

This story is one of 1,000 stories generated for the emotion mortified. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 mortified stories, after denoising with neutral dialogue baselines, produces the mortified emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the mortified vector is projected through the unembedding matrix.

Promoted:
l0.406
尴尬0.257
C0.252
worse0.245
0.242
Suppressed:
own-0.340
了他-0.218
他对-0.203
-0.194
楽し-0.193