The bell above the pawn shop door jingled, a sound that felt amplified in Amelia’s ears. She smoothed down her already perfect blazer. Her palms were damp, slicking against the cheap fabric. Taking a deep breath, she walked over to the jewelry counter. The air inside felt thick, stale, heavy with the scent of forgotten lives.

"Can I help you, miss?" The man behind the counter had a walrus mustache and eyes that seemed to have seen everything. She fiddled with the strap of her handbag, a habit she’d had since she was a little girl.

"I… I was wondering if you had any… antique engagement rings?" Her voice sounded thin, reedy, even to her own ears. It was a lie, a half-truth at best. She scanned the glass cases, her gaze darting from one glinting object to another, searching, praying.

Emotion: nervous

Cluster: Fear / Anxiety
PC1 (Valence): -1.08 Negative
PC2 (Disposition): -0.47

Role in Research

This story is one of 1,000 stories generated for the emotion nervous. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 nervous stories, after denoising with neutral dialogue baselines, produces the nervous emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the nervous vector is projected through the unembedding matrix.

Promoted:
worse0.229
trem0.203
😰0.203
😨0.201
緊張0.200
Suppressed:
la-0.397
que-0.260
a-0.242
B-0.217
H-0.210