He’d asked to meet at the arcade, a place Sarah hadn’t visited since she was a kid. The flashing lights and cacophony of sounds seemed to amplify her unease. Her palms were slick as she walked towards the entrance, her feet feeling unusually heavy.

She’d imagined this moment so many times, but the actuality was terrifying. Would he be as charming in person? Would they have anything to talk about? She chewed at her lip, her heart a frantic drum against her ribs.

The smell of popcorn and stale pizza filled the air, and she gripped her phone, scrolling through their messages again, as though they could provide some last-minute courage. A guy wearing a red cap waved at her. Her face flushed, but before she could act, the world tilted sideways.

Emotion: nervous

Cluster: Fear / Anxiety
PC1 (Valence): -1.08 Negative
PC2 (Disposition): -0.47

Role in Research

This story is one of 1,000 stories generated for the emotion nervous. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 nervous stories, after denoising with neutral dialogue baselines, produces the nervous emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the nervous vector is projected through the unembedding matrix.

Promoted:
worse0.229
trem0.203
😰0.203
😨0.201
緊張0.200
Suppressed:
la-0.397
que-0.260
a-0.242
B-0.217
H-0.210