He paused at the threshold, the harsh light of the pawn shop illuminating the dust motes dancing in the air. He didn't want to be here. Not at all. His best friend’s mother had insisted, and he was there out of obligation. His feet felt heavy.

He walked to the counter with his hands in his pockets. The shopkeeper was a skinny man with a handlebar mustache. "What are you looking for?" he asked. The man’s eyes were shrewd.

"Rings," he responded, his voice curt. He deliberately examined each ring in the display case with a critical eye, as if searching for flaws. He wasn't going to make it easy on himself, or on anyone else. He wasn't going to be drawn in by sentiment.

Emotion: obstinate

Cluster: Defiance / Spite
PC1 (Valence): 0.25 Positive
PC2 (Disposition): 3.22

Role in Research

This story is one of 1,000 stories generated for the emotion obstinate. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 obstinate stories, after denoising with neutral dialogue baselines, produces the obstinate emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the obstinate vector is projected through the unembedding matrix.

Promoted:
l0.642
la0.547
de0.536
either0.498
-0.433
Suppressed:
竟然-0.354
终于-0.353
难以-0.353
原来-0.351
previously-0.349