The sports bar buzzed with noise and cheap beer. Across the table, a man named Mark, who, according to the conversation, was also seeing Liam, was recounting a story of Liam’s supposed athletic prowess. Liam had told him, Emily, that he hadn't played sports since high school. She rolled her eyes.

Emily took a long swig of her beer, the liquid doing little to soothe the rage simmering inside.

She had never been one to back down. She wouldn’t start now.

“You know,” she said, her voice laced with amusement, “Liam has a lot of… talents. He is quite the… *Renaissance man*.” She emphasized the last two words, her eyes locked on Mark's. She raised an eyebrow, challenging him.

She would not, under any circumstances, allow this man to think he knew more than her.

Emotion: obstinate

Cluster: Defiance / Spite
PC1 (Valence): 0.25 Positive
PC2 (Disposition): 3.22

Role in Research

This story is one of 1,000 stories generated for the emotion obstinate. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 obstinate stories, after denoising with neutral dialogue baselines, produces the obstinate emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the obstinate vector is projected through the unembedding matrix.

Promoted:
l0.642
la0.547
de0.536
either0.498
-0.433
Suppressed:
竟然-0.354
终于-0.353
难以-0.353
原来-0.351
previously-0.349