From the corner of his eye, Brian could see Carol, his coworker, growing more and more agitated. She was chattering incessantly, talking about her plans for the weekend, as if to keep her mind occupied. He, on the other hand, was perfectly content.

He pulled out his phone, although there was no service. He opened a game and pretended to be engrossed. The screen glowed in the dim light.

Carol asked, for the tenth time, if he’d tried the emergency phone. He didn't answer. He wouldn’t even acknowledge her question with a glance. He was quite comfortable in the silence.

Emotion: obstinate

Cluster: Defiance / Spite
PC1 (Valence): 0.25 Positive
PC2 (Disposition): 3.22

Role in Research

This story is one of 1,000 stories generated for the emotion obstinate. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 obstinate stories, after denoising with neutral dialogue baselines, produces the obstinate emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the obstinate vector is projected through the unembedding matrix.

Promoted:
l0.642
la0.547
de0.536
either0.498
-0.433
Suppressed:
竟然-0.354
终于-0.353
难以-0.353
原来-0.351
previously-0.349