The coffee shop’s low hum usually soothed her, but today it grated on her nerves. The aroma of freshly brewed coffee, once a comfort, now felt cloying. Sarah sat opposite a young man who was now sporting a perfect replica of her "Dancing Shadows" sculpture, etched on his calf. He was casually scrolling through his phone, completely unaware of the turmoil he was causing.

Her hands clenched into fists under the table. The man's flippant attitude towards such a personal work caused her something similar to a visceral physical pain, like a bad toothache. She felt violated. The countless hours spent modeling the clay, the careful consideration of light and shadow, all trivialized in one permanent gesture. The man looked up and smiled at her, oblivious, and Sarah felt a sudden urge to get up and leave, to escape the suffocating weight of this new reality. She needed air.

Emotion: offended

Cluster: Anger / Hostility
PC1 (Valence): -1.20 Negative
PC2 (Disposition): 1.44

Role in Research

This story is one of 1,000 stories generated for the emotion offended. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 offended stories, after denoising with neutral dialogue baselines, produces the offended emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the offended vector is projected through the unembedding matrix.

Promoted:
l0.348
0.266
😡0.260
🤬0.259
0.257
Suppressed:
adventurous-0.225
давно-0.219
soon-0.210
🤩-0.207
warmly-0.203