Michael slammed the fridge door, the sudden noise making his sister jump. He’d come to visit, expecting a relaxing weekend. Instead, every flat surface in the house was covered in his nephew’s drawings. And there he was again. That blasted Grimbly.

Grimbly, a gangly creature with mismatched limbs and a perpetually perplexed expression, was, undeniably, his own childhood imaginary friend. Michael had imagined Grimbly, crafted him in endless hours of boredom. His nephew, Leo, had somehow resurrected him, as a cartoon with a stupid name, on every drawing.

“Leo, buddy, great drawing!” Michael forced a smile. He felt a throbbing pulse in his temple. He found himself avoiding Leo, retreating to the quiet solitude of the guest room.

He avoided the kid. He retreated into the safety of the house, staying in his room and reading all weekend. He even avoided the meals at the table.

Emotion: offended

Cluster: Anger / Hostility
PC1 (Valence): -1.20 Negative
PC2 (Disposition): 1.44

Role in Research

This story is one of 1,000 stories generated for the emotion offended. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 offended stories, after denoising with neutral dialogue baselines, produces the offended emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the offended vector is projected through the unembedding matrix.

Promoted:
l0.348
0.266
😡0.260
🤬0.259
0.257
Suppressed:
adventurous-0.225
давно-0.219
soon-0.210
🤩-0.207
warmly-0.203