The harsh fluorescent glare of the pawn shop made Daniel's head throb. He'd come in seeking a replacement for a lost tool, but his gaze had snagged on something far more personal. There, amidst the detritus of other people's lives, was his grandmother’s engagement ring. He felt a sting in his gut, a sudden, inexplicable anger.

He slammed his fist on the counter, startling the cashier, who was engrossed in a magazine. "What's the story with that ring?" he snapped, his voice tight. The cashier, a young woman with multiple piercings, shrugged and rattled off a price.

Daniel wanted to scream. He wanted to shout about the love, about the loss, about the sacred bond that ring represented. He paid the exorbitant price and left the shop with a cold fury churning inside him. The ring felt heavy in his pocket, a lead weight dragging him down.

Emotion: offended

Cluster: Anger / Hostility
PC1 (Valence): -1.20 Negative
PC2 (Disposition): 1.44

Role in Research

This story is one of 1,000 stories generated for the emotion offended. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 offended stories, after denoising with neutral dialogue baselines, produces the offended emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the offended vector is projected through the unembedding matrix.

Promoted:
l0.348
0.266
😡0.260
🤬0.259
0.257
Suppressed:
adventurous-0.225
давно-0.219
soon-0.210
🤩-0.207
warmly-0.203