"Look, David," the basketball coach said, clapping his hand on David's shoulder with a little too much force. "Your size, your… let's call it *presence*... we need you to play center."

David slowly lowered his gaze to the worn wood of the court. He’d always been a guard. His agility, his shooting skills, his ability to dribble through defenders – that was his game. All the work he had put in; the countless hours practicing. Now, he was being asked to become a lumbering giant, to block shots and wrestle for rebounds.

"But I…" he began, his voice catching in his throat. He stopped himself, biting back the protest that threatened to erupt. He wanted to shout, to argue. Instead, he just nodded numbly, the weight of the coach’s hand pressing down on him, heavy and oppressive. He felt like he had been hollowed out.

Emotion: offended

Cluster: Anger / Hostility
PC1 (Valence): -1.20 Negative
PC2 (Disposition): 1.44

Role in Research

This story is one of 1,000 stories generated for the emotion offended. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 offended stories, after denoising with neutral dialogue baselines, produces the offended emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the offended vector is projected through the unembedding matrix.

Promoted:
l0.348
0.266
😡0.260
🤬0.259
0.257
Suppressed:
adventurous-0.225
давно-0.219
soon-0.210
🤩-0.207
warmly-0.203