The yard sale, a jumble of discarded lives, felt particularly cruel today. Then, amongst a pile of tarnished silver and chipped china dolls, Liam saw it: Theodore, his childhood confidant, bearing the scars of countless childhood adventures.

The man running the sale, a skinny fellow with a perpetually anxious expression, seemed completely oblivious to the bear's significance. “Just a dollar! Good for a kid to play with, or maybe a dog toy?”

Liam felt a knot tighten in his gut. His hands were trembling, his face flushed. He clenched his jaw, trying to control the surge of something unpleasant bubbling inside him. The idea of Theodore being used as a dog toy was… excruciating. He took a deep breath, trying to appear nonchalant. "I… I think I'll pass," he said, his voice clipped. He turned away, the image of his beloved Theodore in this situation etched in his mind.

Emotion: offended

Cluster: Anger / Hostility
PC1 (Valence): -1.20 Negative
PC2 (Disposition): 1.44

Role in Research

This story is one of 1,000 stories generated for the emotion offended. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 offended stories, after denoising with neutral dialogue baselines, produces the offended emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the offended vector is projected through the unembedding matrix.

Promoted:
l0.348
0.266
😡0.260
🤬0.259
0.257
Suppressed:
adventurous-0.225
давно-0.219
soon-0.210
🤩-0.207
warmly-0.203