The scent of stale coffee and sun-baked plastic hung heavy in the air. Then, Sarah's gaze landed on the bear. It was Barnaby, her old friend, sitting on a dusty picnic table. She could make out the patch she'd sewn on his arm, a clumsy attempt to repair a childhood mishap.

The man running the sale, a gruff fellow with a permanent frown, was pointing at Barnaby with a dismissive gesture. "Teddy bear. Fifty cents. As is."

Sarah's throat closed. A wave of heat washed over her, making her skin prickle. A feeling of… something terrible. She wanted to yell, to defend Barnaby, to protect him from this indignity. She swallowed hard, trying to appear indifferent. She turned away, feigning interest in a chipped ceramic planter. She walked away, feeling a deep, persistent ache.

Emotion: offended

Cluster: Anger / Hostility
PC1 (Valence): -1.20 Negative
PC2 (Disposition): 1.44

Role in Research

This story is one of 1,000 stories generated for the emotion offended. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 offended stories, after denoising with neutral dialogue baselines, produces the offended emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the offended vector is projected through the unembedding matrix.

Promoted:
l0.348
0.266
😡0.260
🤬0.259
0.257
Suppressed:
adventurous-0.225
давно-0.219
soon-0.210
🤩-0.207
warmly-0.203