"Lovely," Emily had said, forcing a smile as she walked through the house, fighting back a growing sense of frustration. It was a fixer-upper, the agent had assured her. But it was more of a disaster. In the master bathroom, she stared at the mirror. It felt odd somehow, thicker than it should be.

She clenched her fists. They’d clearly taken shortcuts. They’d assumed she wouldn’t know the difference. She had a keen eye for detail.

The hidden room was behind the mirror, a narrow space filled with old, water-damaged furniture. She sighed, a sound of bitter resignation. They hadn't even bothered to clean it out properly.

Emotion: offended

Cluster: Anger / Hostility
PC1 (Valence): -1.20 Negative
PC2 (Disposition): 1.44

Role in Research

This story is one of 1,000 stories generated for the emotion offended. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 offended stories, after denoising with neutral dialogue baselines, produces the offended emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the offended vector is projected through the unembedding matrix.

Promoted:
l0.348
0.266
😡0.260
🤬0.259
0.257
Suppressed:
adventurous-0.225
давно-0.219
soon-0.210
🤩-0.207
warmly-0.203