The takeout containers felt suddenly heavy in Maya's hands. Liam, her *best* friend, had just casually dropped the bomb—a move, a whole cross-country move, and he’d only just mentioned it. He was rambling about job prospects and sunsets, his usual bubbly self, oblivious to the frost creeping into Maya’s veins.

A sharp, almost involuntary intake of breath escaped her. She set the containers down on the kitchen counter with a clatter, the sound too loud in the sudden silence. His words, once a source of comfort, now felt like a slap in the face.

“Wow,” she finally managed, her voice tight, the word barely a whisper. She stared at the floral wallpaper, trying to find some semblance of calm. Liam continued to talk, gesturing animatedly, but his voice became a muted hum, a distant sound she could no longer decipher.

Emotion: offended

Cluster: Anger / Hostility
PC1 (Valence): -1.20 Negative
PC2 (Disposition): 1.44

Role in Research

This story is one of 1,000 stories generated for the emotion offended. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 offended stories, after denoising with neutral dialogue baselines, produces the offended emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the offended vector is projected through the unembedding matrix.

Promoted:
l0.348
0.266
😡0.260
🤬0.259
0.257
Suppressed:
adventurous-0.225
давно-0.219
soon-0.210
🤩-0.207
warmly-0.203