Rain lashed against the window as Eleanor read. Each sentence felt like a fresh wound. *He watched her, a predator assessing his prey.* She felt a tremor run through her. The character, "Seraphina," with her sharp wit and biting commentary, was, unmistakably, *her*. And “Julian,” the handsome, brooding rogue, was clearly supposed to be him.

She pushed the book away, the cover slapping shut with a finality that mirrored the feeling of betrayal churning inside her. He sat at the kitchen table, whistling, polishing his glasses.

"That's a bit… much, isn't it?" she managed to say, her voice tight.

He looked up, startled. "What do you mean?"

Eleanor pointed at the book. "This.” The anger simmered, making her chest ache. He'd captured her essence – the good and the bad – and weaponized it.

Emotion: offended

Cluster: Anger / Hostility
PC1 (Valence): -1.20 Negative
PC2 (Disposition): 1.44

Role in Research

This story is one of 1,000 stories generated for the emotion offended. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 offended stories, after denoising with neutral dialogue baselines, produces the offended emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the offended vector is projected through the unembedding matrix.

Promoted:
l0.348
0.266
😡0.260
🤬0.259
0.257
Suppressed:
adventurous-0.225
давно-0.219
soon-0.210
🤩-0.207
warmly-0.203