David's usually jovial expression hardened. He read the text. “Hey man! ‘PixelKnight’ here. Just saw you at the arcade. Crazy coincidence, huh?” Crazy? It was a nightmare. He’d spent countless hours gaming with PixelKnight, sharing strategies, jokes, and the emotional highs and lows of virtual victories. And he was there, in the flashing lights and echoing sounds, *knowing* who David was.

He slammed his fist on the table, making a nearby soda can jump. His face burned with a fiery flush. He felt a throbbing pulse in his temples. He needed to be alone. Now.

He pushed his chair back violently. The clatter echoed in the loud arcade. He quickly left, not bothering to look back. He needed to erase, to reset, to cleanse his system of this feeling.

Emotion: outraged

Cluster: Anger / Hostility
PC1 (Valence): -1.96 Negative
PC2 (Disposition): 1.32

Role in Research

This story is one of 1,000 stories generated for the emotion outraged. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 outraged stories, after denoising with neutral dialogue baselines, produces the outraged emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the outraged vector is projected through the unembedding matrix.

Promoted:
C0.467
0.334
🤬0.327
aggravated0.323
0.312
Suppressed:
H-0.315
☺️-0.286
optimistic-0.278
adventurous-0.262
मुस्कुरा-0.260