The drawing, a messy scribble of a creature with too many eyes, felt like a physical blow. Amelia stumbled back, her breath catching in her throat. She gripped the edge of the table, her knuckles white. Her niece, Chloe, giggled. "It's Sparkle! He likes to play hide-and-seek!"

Amelia felt a tremor run through her. The name, the drawing, it all… it all shouldn't be here. She tried to appear calm, but a tightness gripped her chest. She needed to leave, to get away, to escape the suffocating presence that was suddenly filling the room. Her legs felt weak, as if they might give way.

"Chloe, can you give me a hug?" she asked, her voice trembling. Then, without waiting for the response, she pulled her niece into her embrace, the warmth a small shield against the encroaching cold.

Emotion: panicked

Cluster: Fear / Anxiety
PC1 (Valence): -2.44 Negative
PC2 (Disposition): 0.00

Role in Research

This story is one of 1,000 stories generated for the emotion panicked. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 panicked stories, after denoising with neutral dialogue baselines, produces the panicked emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the panicked vector is projected through the unembedding matrix.

Promoted:
worse0.317
😫0.294
πŸ˜–0.285
😰0.285
escape0.283
Suppressed:
la-0.432
a-0.374
de-0.296
ζ₯½γ—-0.262
happy-0.258