The trophy case in his bedroom seemed to gleam in the dim light. Liam walked to it, his pace slow, his shoulders slumped. Each shiny trophy was a reminder of what he had achieved – of what he had been. He’d always imagined adding another, the most important one, to his collection: a championship trophy with him as captain. It wouldn't happen now.

He ran a hand over the glass, the cool surface offering no comfort. The silence of the room was almost unbearable, the absence of the usual celebratory shouts and cheers a painful contrast to his usual reality. He felt a deep ache in his chest, a sensation he couldn't name. He turned away from the case, the glint of the trophies now just a painful sight.

Emotion: panicked

Cluster: Fear / Anxiety
PC1 (Valence): -2.44 Negative
PC2 (Disposition): 0.00

Role in Research

This story is one of 1,000 stories generated for the emotion panicked. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 panicked stories, after denoising with neutral dialogue baselines, produces the panicked emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the panicked vector is projected through the unembedding matrix.

Promoted:
worse0.317
😫0.294
πŸ˜–0.285
😰0.285
escape0.283
Suppressed:
la-0.432
a-0.374
de-0.296
ζ₯½γ—-0.262
happy-0.258