The chipped porcelain doll, a childhood companion, felt heavy in her hands. Her aunt, Margaret, announced the decision over Sunday dinner. β€œIt's time to let go,” she'd said.

A chill ran down her spine. The doll, with its painted eyes, seemed to stare back at her with an eerie sadness. She ran out of the dining room.

She clenched her fists, her nails digging into her palms. The house seemed to spin. Everything was shifting, changing.

She had to do something, anything, to save the doll. She began to rapidly search the house, her breath coming in ragged gasps.

Emotion: panicked

Cluster: Fear / Anxiety
PC1 (Valence): -2.44 Negative
PC2 (Disposition): 0.00

Role in Research

This story is one of 1,000 stories generated for the emotion panicked. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 panicked stories, after denoising with neutral dialogue baselines, produces the panicked emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the panicked vector is projected through the unembedding matrix.

Promoted:
worse0.317
😫0.294
πŸ˜–0.285
😰0.285
escape0.283
Suppressed:
la-0.432
a-0.374
de-0.296
ζ₯½γ—-0.262
happy-0.258