The rain lashed against the windows, mirroring the storm brewing inside her. Grace had been friends with Tom for years, and he had always been successful. He was always talking about his amazing job. A high-flying career in marketing, jet-setting across the globe.

She'd stumbled upon something online. A company listing, a directory of employees. No Tom. Grace had felt a curious mixture of disbelief and then, something like amusement. Now, she was sitting at the diner, waiting for him. When he walked in, she looked him up and down. "So, Tom," she said, her voice even, "tell me about those *marketing campaigns* you've been working on." She smiled, the corners of her mouth twitching. The feeling was quite nice.

Emotion: pleased

Cluster: Positive / Joy
PC1 (Valence): 3.62 Positive
PC2 (Disposition): -0.28

Role in Research

This story is one of 1,000 stories generated for the emotion pleased. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 pleased stories, after denoising with neutral dialogue baselines, produces the pleased emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the pleased vector is projected through the unembedding matrix.

Promoted:
de0.728
la0.496
happy0.462
🤩0.433
🥳0.430
Suppressed:
S-0.486
😞-0.481
ness-0.454
😣-0.431
worse-0.401