The antique clock chimed noon, a sound that always made Elias feel a certain way. He hummed a jaunty little tune as he retrieved the package from his doorstep. It was addressed to "Ms. Eleanor Ainsworth," the name of the woman who’d lived in his apartment before him. A faint smile played on his lips.

He carried it inside, the afternoon sunlight streaming through the window. The box was small, and felt oddly light. His fingers itched with curiosity. Perhaps it was something delicate, something fragile. He decided against leaving it unopened, destined for the previous tenant. No, today was a good day, and curiosity had to be sated.

With a swift movement, he tore into the cardboard. Inside, nestled in tissue paper, lay a hand-painted porcelain figurine. It was a whimsical depiction of a dragon, its tiny eyes glinting. He chuckled, a genuine, joyful sound. It was perfect for his mantelpiece.

Emotion: pleased

Cluster: Positive / Joy
PC1 (Valence): 3.62 Positive
PC2 (Disposition): -0.28

Role in Research

This story is one of 1,000 stories generated for the emotion pleased. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 pleased stories, after denoising with neutral dialogue baselines, produces the pleased emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the pleased vector is projected through the unembedding matrix.

Promoted:
de0.728
la0.496
happy0.462
🤩0.433
🥳0.430
Suppressed:
S-0.486
😞-0.481
ness-0.454
😣-0.431
worse-0.401