“Alright, let’s get this over with,” he said, his voice unusually cheerful as he clapped his hands together, summoning the team. He watched the players settle down, some looking anxious, others defiant. He met their gazes, one by one. His gaze lingered on a player, a troubled look in his eyes. Then he turned his attention to his notes. The decision was not a difficult one, as he'd known the athlete's limitations for years.

Emotion: pleased

Cluster: Positive / Joy
PC1 (Valence): 3.62 Positive
PC2 (Disposition): -0.28

Role in Research

This story is one of 1,000 stories generated for the emotion pleased. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 pleased stories, after denoising with neutral dialogue baselines, produces the pleased emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the pleased vector is projected through the unembedding matrix.

Promoted:
de0.728
la0.496
happy0.462
🤩0.433
🥳0.430
Suppressed:
S-0.486
😞-0.481
ness-0.454
😣-0.431
worse-0.401