He walked through the familiar halls of the old school, his footsteps echoing in the silence. Mark remembered the final basketball game, the pressure, the thrill of the winning shot. He could almost feel the ball in his hands, see the cheering crowd. He’d played with Tom for so many years, it was like they shared a mind.

But when he spoke to Tom, Tom had a very different account. Tom said he missed the winning shot. He said he was utterly dejected. Mark stared blankly at the trophy case. He felt suddenly untethered, the solid ground beneath his feet dissolving into mist. He shook his head slowly. The past, he realised, was not always what it seemed.

Emotion: reflective

Cluster: Nostalgia / Reflection
PC1 (Valence): -1.27 Negative
PC2 (Disposition): -1.24

Role in Research

This story is one of 1,000 stories generated for the emotion reflective. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 reflective stories, after denoising with neutral dialogue baselines, produces the reflective emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the reflective vector is projected through the unembedding matrix.

Promoted:
S0.650
L0.547
如今0.402
H0.353
own0.319
Suppressed:
la-0.687
de-0.659
l-0.388
/-0.324
--0.320